Evil School Demo Walkthrough
Scene-by-scene guidance through Chapter 1 and what the short Chapter 2–6 previews reveal.
This walkthrough covers the Evil School Demo as listed on Steam: Chapter 1 in full, plus Chapters 2–6 at under two minutes each. It avoids listing every micro-flag but highlights decision points that connect to Demo Endings and the Demo Ending Checklist.
Complete Getting Started first for install and control basics.
Phase 1 — Return to campus (Chapter 1 opening)
Gu Panqing arrives at the school gate eight years after Gu Panyu’s disappearance. Security and staff react with unease — someone expected her. Observe:
- Gate dialogue: Choosing calm observation versus aggressive accusation sets your first reputation flag with staff. Aggression unlocks faster access to Li Manting’s social circle but closes some teacher interview paths later in Clue Hunting.
- History museum optional stop: If the hotspot glows, enter. Exhibit text foreshadows the equipment room cage incident. Missing this room does not hard-lock content but removes one trial evidence piece.
Cross-reference Gu Panyu Mystery if you forget the 2018 timeline.
Phase 2 — Reconnaissance and eavesdropping
Panqing’s mastermind role begins here. You will:
- Tail targets — Follow Li Manting or Zhang Yao after class. Stay in highlighted shadow zones; leaving too early ends the sequence without intel.
- Plant or retrieve items — When prompted, pick inventory actions carefully. Wrong items waste a day cycle in Chapter 1’s internal clock.
- Eavesdrop — Hold position until audio waves complete. Partial listens give half-clues that fail during Trial Mechanism cross-checks.
Save Slot A before entering the equipment room flashback — it is the demo’s emotional peak and branches hardest.
Phase 3 — Equipment room truth
The FMV reconstructs Gu Panyu’s three-day imprisonment. Choices ask whether Panqing focuses on surveillance footage, bully testimony, or physical evidence in the room.
| Focus | Immediate effect | Long-term demo effect |
|---|---|---|
| Surveillance | Names staff complicity | Opens admin trial prep |
| Bully testimony | Zhang Yao fractures first | Li Manting loyalty path |
| Physical evidence | Strongest trial proof | Faster hunt resolution |
You cannot max all three in one run. Plan replays if you are completionist.
Phase 4 — First trial planning
Chapter 1 culminates in planning your first trial — not necessarily executing the full hunt yet. Consult Trial Mechanism for the step UI:
- Target selection — Li Manting or Zhang Yao must be chosen unless you unlocked a diversion ending.
- Evidence bind — Drag collected clues onto accusation cards. Unbound claims fail silently.
- Venue and timing — Auditorium versus equipment room changes witness pool.
Successful planning leads to a judgment scene; failure returns you to recon with one day lost.
Phase 5 — Chapter 1 endings
Chapter 1 resolves into several distinct demo endings — see Demo Endings for names and mark them in the checklist tool. Common categories:
- Truth partial — You expose bully guilt but not full disappearance chain.
- Hollow revenge — Target punished, sister fate unknown.
- Empathy deviation — Panqing spares someone, unlocking confession tease.
- Failure state — Trial collapses; authorities notice Panqing.
Each routes differently into preview montages.
Chapters 2–6 previews (under 2 minutes each)
After Chapter 1 credits, the demo plays short montage previews — not full chapters. Treat them as trailers:
- Chapter 2 preview — Hints at second blood-list name escalation.
- Chapter 3 preview — Stadium set piece glimpse.
- Chapter 4 preview — Adult enabler network tease.
- Chapter 5 preview — Emotional bond clash (revenge vs relationship).
- Chapter 6 preview — Endgame tone without playable resolution.
Do not assume preview order matches final chapter order — CineGame may reorder before August 2026 launch. Watch Release Timeline for changes.
Replay strategy for demo completionists
- Run aggression route — mark endings.
- Run investigation-heavy route — compare clue unlocks per Clue Hunting.
- Run empathy route — note Zhang Yao break points in Zhang Yao.
Track everything on Demo Ending Checklist. When the full game ships, migrate strategies to Branching Paths.
Known demo limitations
- No achievement support yet on Steam.
- Save files may not transfer to full release — keep notes manually.
- Some subtitles differ between demo and launch builds — verify after patches noted in Demo Next Fest.
Frequently Asked Questions
Quick answers to the most common questions.
How much of the game is in the demo?
Full Chapter 1 plus under-two-minute previews for Chapters 2–6. Roughly 500 minutes total exist only in the August 2026 release.
What is the hardest demo ending to get?
Truth-heavy endings requiring full equipment room evidence and successful trial binding — see Demo Endings for specifics.
Can I kill both bullies in the demo?
Chapter 1 focuses on your first target. The second bully's arc expands in the full game.
Should I follow this walkthrough on first play?
Blind first run is ideal for FMV impact. Use this on replay when hunting missing endings.